03-August-2024

Deep Wilderness Changes
ryannathans
Lead Developer

03-August-2024

Greetings Explorers

Please note the changes to the deep wilderness.

Full list of changes:

  • Rewrote the music system to use regions
  • Rewrote Lumbridge swamp hole handling
  • Trimmed crafting cape can now be used to enter the crafting guild
  • Rewrote (un)holy symbol blessing handling
  • Corrected granite crab pouch crafting experience from 31.6 to 21.6
  • Removed slayer staff from H.A.M. drop tables
  • Added frogspawn and cave eel fishing spots in Lumbridge swamp cave
  • Corrected option handling on GE interface
  • Fixed issue where green dragons are called Elvargs in slayer tasks
  • Implemented ground guam as a tar recipe
  • Changed the script processor code to no longer incorrectly close interfaces on SOFT queue scripts
    Rewrote Jarvald
  • Halt tick processing if the server isn’t able to reach the internet when watchdog is enabled (configurable via server config options connectivity_check_url and connectivity_timeout)
  • Rewrote Canifis warewolf handling, fixed stats
    Fixed bandit aggression
  • Added missing sounds

    Added equipping sounds to all Kitesheilds & sq shields that are currently available
    Added equipping sounds to combat Melee Boots that are currently available
    Added equipping sounds to combat Melee Gloves that are currently available
    Added equipping sounds to all Coifs that are currently available
    Added equipping sounds to all D’hide bodies that are currently available
    Added equipping sounds to all D’hide chaps that are currently available
    Added equipping sounds to all D’hide vambracers that are currently available
    Added equipping sounds to all Bows that are currently available
    Added equipping sounds to all Cross bows that are currently available
    Added equipping sounds to all Javelins that are currently available
    Added equipping sounds to all Knifes that are currently available
    Added equipping sounds to all Darts that are currently available
    Added equipping sounds to all Throwing axes that are currently available
    Added equipping sounds to all Arrows that are currently available
    Added equipping sounds to all Claws that are currently available
    Added equipping sounds to all Halbergs that are currently available
    Added equipping sounds to all Hastae that are currently available
    Added equiping sounds to all Daggers that are currently available
    Added equipping sounds to all Swords that are currently available
    Added equipping sounds to all Longswords that are currently available
    Added equipping sounds to all Scimitars that are currently available
    Added equipping sounds to all 2H swords that are currently available
    Added equipping sounds to all War-hammers that are currently available
    Corrected the incorrect equipping sounds to all staves to the correct sound
    Added equipping sound to the Easter ring
    Added equipping sound to the Jack lantern mask
    Added the correct red nose light animation to the Reindeer hat
    Corrected the Chocatrice cape to be the real one in game with the logo in the back and also added the emote to it
    Added sounds to the Scythe and corrected its combat animations
    Added the Rubber chicken emote “dance” with its music jingle and the chicken “bawk” sound
    Added the Ice amulet and the Wintumber tree to Diangos item return since they were missing
    Added the correct jingle to the Air guitar emote
  • Wilderness improvements

    Added an extra option to the deep wilderness gate warning: “I wish to proceed, and don’t ask me again”
    Reused the same warning, with appropriate changes, for the edge/ardy levers due to the pvp mechanics
    Removed the interface warning when crossing the ditch until doomsayer is implemented
    Removed the inauthentic threat revenant and restricted brawler/pvp drops to revenants and chaos elemental only
    Now require 100k risk to obtain the boosted deep-wildy drop rates
    Hid our inauthentic mechanics behind a new server config option enhanced_deep_wilderness
  • Rewrote unpowered orb charging
    Added Seers’ Village diary tasks for ranging tickets, talking to Thermac about staves and charging orbs
    Corrected explorer’s ring alchemy graphics
  • Rewrote altar praying
    Added the Tai Bwo Wannai Trio as quest requirement for praying at the tribal statue
  • Added Waterbirth Island and the Dagannoth Kings’ lair to admin ::to teleport destinations
  • Fixed construction door and wall placement
    Fixed the bug where some hotspots were still visible even in non-building mode
  • ::ge commands now use book interface to support more than 300 listings
  • Cuffs, Narf, Jeff and Rusty now have correct examine information
    Corrected Narf’s stats
    Added examine text for all implings and Balnea
  • Fixed incorrect reward amount from stronghold of player safety
  • Your organs will no longer be stolen. Also fixed unexpected disappearance of beds, big plants, bookcases in study, fireplaces in bedroom and costume box in costume room
    Fixed incorrect coordinates for the study crystal ball hotspot
  • Improved handling of construction bookcase building
  • Better handling of quest varp/varbit and values to set the quest color to red/yellow/green
  • Fixed fishing trawler bugs
    Optimised fishing trawler reward logic
  • Removed quest completion check on fairy ring exit from Zanaris
  • Fixed salamander attack style
  • Fixed 1 tick movement delay on some actions
  • Fixed random events occurring at kalphite queen and tormented demons
    Fixed bots trying to speak unicode
  • Enabled Lunar Isle and Miscellania coal mine star locations
    Fixed requirements checking for some star locations
  • Rewrote Rimmington
    Enabled pickpocketing of Anja and Hengel
  • Fixed MTA telekinetic theatre statue path check
  • Fixed the Druidic Ritual quest log rendering
    Implemented two bank noticeboards
  • Implemented White Wolf Mountain & Ice Queen
  • Fixed bug causing loss of xp when interrupted burying bones
  • Fixed NPCs pathing around safespots when standing adjacent to the safespot
  • Reduced price of fighter torso to 4.5M (until barbarian assault is implemented)
  • Fixed incorrect description on a fairy ring