Greetings Explorers
As of this update, in-game player abuse reports are now functional. All reports will be read by staff.
Full list of changes in Gielinor:
- Corrected grave timers
- Fixed bug where swamp toads never respawned
Set a respawn_delay for swamp toad npc to 34 ticks (20 seconds)
- Fixed the exit tunnel teleport of Guthix/TDS cave to return the player to Lumbridge cave instead of lv50+ wilderness ladder
- Added the ability to award credits from a CSV file with an ingame command (ADMIN)
Added the ability to modify an individual user's credits (PMOD)
Added ContentAPI methods for working with credits
Corrected a source of syntactic confusion in the login decoder (no actual change in behavior)
- Corrected leaf-bladed sword requirements to attack 50 and slayer 55
- Corrected xp reward for thieving yanille watchmen
- Fixed a potential exploit where pvp-specific behaviors were being taken into account for PvM, resulting in potential non-halberd melee safespots
- Deduplicated drop table and npc config jsons
- Re-added explicit Kotlin notice to README
- Added worldprops option noauth_default_admin so admin-by-default can be disabled when use_auth = false, thus making it possible to have singleplayer builds where the player is not automatically given admin rights
- Fixed beer keg effects, now authentically -40 attack and +10 str bonus
- Pharaoh's Sceptre
Charges now go down when used
Examine texts corrected
- Corrected DFS stats
- Added missing prayer bonus to spirit shields
- The Fremennik Trials Bugfixes
Fixed various issues with using items on objects
Quest log now pluralises votes
Draugen no longer spawns multiple times
Added pet rock interactions
- Fixed mystic robe set level requirements
- Updated shebang in build and run bash scripts to support freebsd
- Implemented Report Abuse button - players can now submit reports to staff
- Miscellaneous moderation QoL improvements
- Made the PulseManager capable of running multiple pulses simultaneously, in different slots (this makes it function a bit more like an entity queue, though not quite)
Fixed the dupe in the ectofuntus by demoting the action pulses for grinding bones from world pulses to individual pulses, and correcting a bit of the logic
Added function to remove multiple attributes at once to the ContentAPI
- Fixed payments for yew sapling protection
- Finished migration to player UIDs
- Drop table updates
Updated Dagon'hai Monk DT:
Added Black Robes
Added Dark Wizard Hat
Adjusted Fire, Earth, Body, and Mind Rune Drops
Removed Rune Scimitar Drops
Removed Rune Dagger Drops
Removed Water Rune Drops
Set Dagon'hai Robe Top, Robe Bottom, and Hat to EXACTLY 1/256
Updated Visage Drop Rates:
Adjusted Mithril Dragon and Skeletal Wyvern Draconic Visage drop
Updated Zamorak Warrior DT:
Adjusted Rune Dagger Drop Rate
Adjusted Rune Scimitar Drop Rate
Adjusted Coins Drop Rate
Adjusted Nothing Drop Rate
- Fixed rats dropping bones when killed outside of the stronghold of security
- Cleaned up achievement diary code
Previous-tier rewards are now automatically removed from the player when they claim the next tier
Players can no longer claim rewards from previous tiers of the diary
Fixed a bug in Red Beard Frank's dialogue that prevented him from granting a replacement if you lose your main item for that tier
Added safety checks to ensure the player can only claim or reclaim (after losing) items from the highest tier of the diary that they have completed
- Mining helmets can now be lit
Dropping mining helmets extinguishes them
Corrected the depleted ore model on tutorial island mining nodes
Mining helmets examine now matches lit/extinguished state
Fixed incorrect wolf animation
- Fixed kyat fur ID mismatch in shop & updated prices to authentic values