16-September-2021

Working behind the scenes
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16-September-2021

Hope everyone has had an amazing week while the server was down. I know many of you were missing 2009scape and I'm happy to say we are back and now with a new update. To apoligize for the down time we are giving five credits to each person who claims them in #claim-to-fame in discord. Under the community tab on the website you can find links to discord. If you do not believe in the politics of discord here is a link to the #claim-to-fame for matrix.

I wanted to point out that we hardly ever have down time this was something out of our Host's control and this isn't a common thing that happens so do not worry one bit.

I would also like to state that x10 & x20 accounts will have a postponed squish for the five days that were missed due to the server being down. The new date for the squish is October 11th instead of October 4th.. If you are not aware of the squish you probably weren't here for the news post so it won't really matter for your account.

Tormented Demon Overhaul

The hardest pvm boss of the era was very bugged and needed quite a few fixes. This has all changed now and you will get the experience you remember from the era.

  • Added a kill counter for Tormented demons replacing Bork in the ::stats command.
  • Corrected the damage reduction of the Tormented Demon's fire shield
  • Tormented demons now correctly retaliate if attacked while non-aggressive
  • Explicitly set the combat style from the NPC config instead of assuming the default is melee
  • Add the roar animation each time TDs change attack styles
  • Special attacks now have proper types (so they no longer ignore prayer) and give experience
  • Corrected the Tormented Demon's threshold for switching prayer type
  • Increased Tormented Demons aggro range
  • Corrected the Tormented Demon's threshold for switching prayer type
  • Corrected all Tormented Demon spawns inside the AGT
  • The "gnarlier" WGS model variant of Tormented Demon will also be able to spawn in the AGT
Other Additions
  • Added proper music for the Ancient Guthix Temple.
  • Leprechaun Larry's Farming Supplies shop added
  • Added the ability to do pitfall trapping for larupias, graahks, and kyatts.
Bug Fixes
  • Fixed the bunyip health formula and it's npc Id.
  • Charm drop rates are more accurate.
  • Tormented demons now correctly retaliate if attacked while non-aggressive
  • Explicitly set the combat style from the NPC config instead of assuming the default is melee
  • Add the roar animation each time TDs change attack styles
  • Special attacks now have proper types (so they no longer ignore prayer) and give experience
  • Teleport is no longer blocked when spamming the teleport
  • Fixed right-click change-clothes option
  • Fly fishing rainbow fish now consumes stripy feathers instead of normal feathers.
  • Added proper animations for Red Topaz Machete instead of just kicking enemies.
Just a bunch of Statistics
  • Corrected all Bullseye lantern examines
  • Made Bullseye lantern (unf), (empty) and (filled) correctly tradeable
  • Fixed punctuation error in lantern making dialogue
  • Coffin and Altar Slab object examines added
  • Removed erroneous Tool Leprechaun from the Troll Stronghold herb patch
  • Rock item added to item configs and examine added (Sold by Leprechaun Larry)
  • Lvl-1 Spider spawns added to Taverley Dungeon inside the Cauldron of Thunder chambers.
  • Necrovarus examine added
  • Added all Poison Spider spawns to Taverley Dungeon
  • Added all lvl-45 Monk of Zamorak spawns to Taverley Dungeon
  • Fernahei's Fishing Hut shop stock correction
  • Corrected both Black Dragon spawns in Taverley Dungeon with their correct model variants
  • Small Summoning Obelisk at Ectofuntus examines added
  • Small Obelisk in Taverley Dungeon examine added
  • Added all Black Demon spawns in Taverley Dungeon
  • All Black Demons in Taverley Dungeon now properly spawn as model variants
  • Added all Baby blue dragon spawns to Taverley Dungeon
  • Added all Blue Dragon spawns to Taverley Dungeon
  • Blue Dragons in Taverley Dungeon now correctly spawn as variant models
  • Corrected Ectophial refilling text
  • Eggs examine added
  • Big egg examine added
  • Pillar examine added
  • Corrected the exact teleport coordinates for all 3 Wizards' Guild portals
  • Corrected text printed in the chatbox when using one of the Wizards' Guild portals
  • added knife ground item spawn inside Sorceror's Tower
  • Spawned Zandar Horfyre NPC in his correct location at the top of Dark Wizards' Tower
  • Added all correct Hellhound spawns in Taverley Dungeon
  • Thormac NPC examine added